Friday, 1 April 2016

Attacking Opponents in War: Strategy or Policy?

Questions regarding who should I attack in War are quite popular. In CS, choosing opponents is not quite a strategy rather than policy. This is because most regular member just accepted order that require them to attack opponents they can 3 stars without much questioning. In this case, it is become policy of the clan although this policy do have strategic implications. For most clan out there, choosing opponents in war is a strategy although most clan did not really have strategic goals of that strategy. They just assume it is better to attack mirror opponent for first attack and "attack to cover stars" for second attacks. Often they did not questioning this strategy. Irony indeed.

In this article I will explain my arguments and strategic goals when implying "attacking opponents in war" as both strategy and policy. As mention above, the basic idea is when you not knowing or questioning what you need to do, it will become purely policy. As the one who come up with this policy, there are strategic goals that I want to achieve thus this policy is a strategy.

Mirror Strategy
Lets discuss about attacking mirror strategy; attack opponent that have same ranking as you. This a very viable and good strategy. This strategy lies on each member are rank according to strength for both clan. Therefore, any member should be able to defeat their mirror opponent. Why so? If we talking about TH, each TH level should be able to defeat the same TH level. TH7 can defeat TH7, TH8 can defeat TH8 and etc. If we talking about offensive strength, ranking #10 should have the same attacking power like opponent's #10. Since ranking is determine by player's weight and weight usually correspond to your progress, usually offensive and defensive is at par to each other. When we talking about Dragon attack as offensive, its counterpart defensive is AD. Someone with Dragon level 3 should have AD6 because Dragon level 3 is maximum offensive for TH8 and AD6 is maximum defensive for TH8. Therefore, if you are max TH8 with Dragon level 3, you should mirroring someone who also max TH8 with AD6.

When we talking about individual winning chance, max TH8 can defeat counterpart max TH8. Max TH8 can also 3 stars max TH8. Statistically, the chance of 1 star is higher than 2 stars. The chance of 1 star or 2 stars is higher than 3 stars. When we talking about clan winning chance, both clan have 50% of winning. The one that separate between the winner and the loser is skills and strategy on second attack. Strategy on second attack of course involving choosing the correct opponent. Do you know what it means? In simple term, if both clans are same strength, their first attack will become useless as the winning condition determine by second attack. So, this strategy major drawbacks are low winning chance and uselessness of first attack.

What are advantages and benefits? Isn't obvious that strategy relies on skills. Over time, this strategy will greatly improve your skills as you need to challenge yourself of beating someone as powerful as you are. Since the winning chance is lower, getting 3 stars are much rewarding in term of improving your skills. If you can 100% 3 stars someone and you did attacking him/her, it will not improve your skills that much compare to someone who able to 3 stars enemy despite the winning chance is much more lower.

Second, this strategy is simple to explain and execute. Seniors only need to explain once without much elaboration and newcomers  most probably get the idea. The reason because this strategy is widely use and stay for longer period. Although selecting opponent for second attack seemingly very tricky, people have no much problem of selecting and attacking because their job is to complete others job. Often, there is no pressure to be success for second attack as if someone before you cant defeating or 3 stars that enemy, your clanmates didn't expect you can, especially if you are much lower rank than that clanmate.

"Attack Someone You Can 3 Stars" Strategy
Now, lets discuss about our strategy. CS war strategy lies on two principles; "lucky and happy" and "attack someone you can 3 stars". At this moment, we only focus on "attack someone you can 3 stars" strategy. Unlike above-mentioned strategy, this strategy is very rare as it give freedom to you to choosing any opponents you want as long you confident of 3 stars them. It doesn't matter for 1st attack or 2nd attack, the aim is to get 3 stars for both attacks. I never encountered any clan that use this strategy but I believe its exist. Therefore, this strategy is much more complicated for newcomers as they cant believe what they are order to do. In simple understanding of words, this strategy is simple but newcomers process them as very complicated strategy as there are many thought and questions arise. I can just get 6 stars from bottom two. Who gonna handle my mirror? Can I 3 stars that enemy? I am confident to get 3 stars from it? If people attack lower rank than themselves, who will settle the top ranks?

As for seniors, this strategy is simple because it give you freedom to choose. No one should complaint as long you confident to 3 stars that enemy. The idea of this strategy lies on asymmetrical strength of our members. Our member also didn't have stable offensive and defensive due to different game play. Sometime, their offensive is too high compare to their defensive. Sometime, they didn't have good skills in attacking although they have viable village (good defensive). Having good troops doesn't mean you have good attacking skills and strategies. Plus, our clan dominated by TH Rush which happen to have good troops with bad defensive. This asymmetrical attributes require war strategy that utilise all strength to cover up weaknesses. Therefore, someone who bad at attacking can attack lower and their mirror will be cover by TH Rush members. For TH Rush, attacking higher rank opponent give more loot and enable them to test their skills to the fullest. For people who so bad in attacking, they can practice at lower level and nobody will condemn or make fun of them. This is win-win situation for both players and at the end give better chance of winning to clan.

This strategy didn't just give flexibility on choosing your opponents but also give flexibility to clan in term of timing. Another flaw of mirror strategy according CS perspective is inflexibility of timing where everyone should attack in certain time especially for their first attack. This is because time is needed before others use their second attack that usually means everyone should do first attack before you do your second attack. This is good if you have coordinated teammate. In CS, we don't have this timing coordination. You are given full 24 hours to use both attacks. You don't need to wait for anything. Thus everyone should be able to arrange their attacks without the need to watch others players plan. Plus, during developing stage, CS require member to be active to stay. For this reason, often many players got kicked without using their attacks. It is not uncommon to kick more than 10 players before war even started. In this case, there are always be uncertainty who staying for the war and who is not especially for new member. So, without thinking about mirror, regular members can plan their attack without the need to think about this uncertainty. This strategy is so important at early stage compare to current situation. However, since we already familiarize and mastering this strategy, it is still practical to be used.

Who is not enjoying winning?
This strategy have higher individual winning chance compare to mirror strategy. Individual winning chance is 100% especially for lower half members. However, clan winning chance not necessarily 100% especially because not everyone can 3 stars top rank enemies. Upper half members' winning chance a bit lower as they must facing tougher enemies. If we have 5 goods attacker at the top, they can cover 10 enemies leaving much weaker enemies to lower half members. Most our clan member should win as they selected their own opponents. This will boost confident definitely. My theory is confidence will give positive attitudes thus increasing your skills. Mirror strategy increase skills because we attacking harder enemies. In the long run, experience should increase your skills. I believe that positive attitudes can increase skills much faster.

Most often people failed to gain 3 stars because they don't know how to attack. Performing good attack lies on understanding your troops. If you don't know your troops or how to attack, attacking mirror will give you nothing. If you allow to chose your opponent, you still can win even if you have bad attack strategy or not understanding your troops. This is because powerful troops that you have outbidding your weakness. Player with very strong troops hardly lose when attacking lower level enemies. This is what we called Brute Force. In this case, our strongness defeat our stupidness. Initially, I considered myself as "stupid attacker". With very powerful troops, I can beat most top enemies as long not par with my level. Now, I think my level is improve and I am not considered myself as "stupid attacker" anymore. I learn a lot when Kamaa (MAiC) was here. There is no pressure for me as I often need to handle TH9. This give me plenty of time to watch Kamaa (MAiC) and familiarize myself with good attack strategy. As I told you before, I am not enjoying war or this games because I always lost in war. The bad part was I know nothing how to win. If we keep losing without knowing what to do, this will give negative attitudes that will kill your spirit. Base on this experience, I firmly believe we can achieve greatness through positive attitudes. Long before Kamaa (MAiC) come, I often be #1 rank. Since our clan full of newbies, my mirror opponents were not strong either. Even if they were strong, I still can fight them because I don't have pressure to win as non of our players can. This also give advantage to me in learning how to attack.

Point here, this strategy suit us because we have mix players and we want to help each other. We don't want to kick people just because he/she is suck in attacking war. In order to mirror strategy works perfectly, each member must have certain skills that enable them to defeat their mirror comfortably. At the end, this clan focus on war effort thus blocking players with low skills to enter war. As most of you know, Kamaa (MAiC) told us he was barred from war in his clan. The reason because his clan put effort in war and will eliminate any possible risk of losing. In his case, having TH11 will increase clan weight thus increase the strength of members' mirror opponents. On contrary, our clan give all chance to all members to enjoy, experience and improve in war. We will winning war together. Of course, there are certain rules they should obey like "attacking for 3 stars." If they don't want to follow this rule, they will banned from war too. We will force them to enjoy, experience and improve in war by forcing them to follow this rule.

What are other disadvantages and weaknesses?
A part from being too complicated to newcomers, our policy also require some thought and analysis regarding which opponent should be attacked. Plus, this strategy require teamwork and understanding of members abilities. If you think like me, this is not disadvantages or weaknesses. CS always aim for teamwork. Anyhow, we should discuss why this strategy require teamwork and understanding compare to mirror strategy. To fulfill clan requirement (policy and rule of attacking for 3 stars), one can attack much lower enemies. If everyone attack lower enemies, we have no players dealing with top ranks. This strategy is not meant that you should attack lower enemies. It meant you to attack someone you can 3 stars regardless their rank. If you can 3 stars #10 and below, you should attack #10 and not below. This will give chance to members (lower rank than you) to attack someone higher. If you rank #5 and attack #10, our #6 can attack #11 if he capable of 3 stars #11. What happen if you attack #11? Our #6 must attack #12. This is not good for clan and our #6 cant utilise his abilities fully. So understanding your strength and members' strength are important in creating good teamwork. Understanding this give great advantage to clan overall. This part of understanding is quite difficult to achieve by anyone thus render this strategy difficult. I give you Mu Rug Fu Dilemma and Dark Side Dilemma to explain this matter at very specific level.

Mu Rug Fu Dilemma
Mu Rug Fu is loyal member but not active and bad in attack. He either not understanding CS strategy or unwilling to follow or wanted the best for clan base on his judgement. What happen is Mu Rug Fu attacking higher rank opponent without solid success. As we having problem in clearing TH8, he is needed to cover this hole. Often, he disobey me and attacking TH9 and TH10. I dont think he aim for loot. Maybe he just thinking nobody else can attack TH9 and TH10. I also think that way. However I rather want to see we clear TH8 rather than getting 1 or 2 stars for TH9. If he know what this strategy try to achieve (3 stars and improving attack), I think he will follow my order. Unfortunately he keep thinking his way is much better. This is what happen if you don't have understanding and teamwork to exercising this strategy. It require immense believe in me and strategy rather than yourself. If you know your teammates, you will easily understand the ideal behind this strategy.

Dark Side Dilemma
As for Dark Side, he just attack at his will. You probably don't see it because you don't know his abilities or watching closely what he is doing. Dark Side was always be my interest as I think he is powerful attacker. My dilemma arise when he not following our policy that require understanding and teamwork. At one point, he use Dragon and attack for 3 stars. Then, he will use the same strategy attacking much higher rank without getting 3 stars. It is so obvious he just trying to get 3 stars as his first attack and second attack are very much different in term of ranking. For example if he attack rank #10 for first attack and getting 1 or 2 stars, he will attack #20 for second attack for 3 stars. In different occasion he will using ground attacks or mixer of both ground and air. This is very good idea but I don't need it here. What we need a consistency and not trying one strategy and another. Of course you can try and practice but make sure to get 3 stars. If you try and practice at high level hoping to get 3 stars, this will ruin everyone commitment and blow chance of winning. This is why I set rule for him to attack certain TH level so he don't try and practice. Compare to Mu Rug Fu, Dark Side have tendency to attack for loot, something not suitable for our war strategy. For me, Dark Side have no understanding of war strategy and no teamwork too.

Point here, this strategy require immense understanding and teamwork. Often, you need to know your teammates as well. Although this strategy seem individualistic because you attack someone you can 3 stars without the need to think other players, but in reality it give freedom for teamwork to operate as members will fill in something that you didn't touch. With great understanding, this individualistic strategy can become highly teamwork-based strategy. This why when I said "I don't care about others," the real meaning is I know my teammate as I know what I can do and what they can do and what is my job and what is their job. If the first person take the first job, the second person will take the second job. The second person will not take third job as he know the third job is for third person. This is why we attack the best we can for 3 stars. If we can 3 stars #10, we will attack #10 and not #11. If someone else already attack #10, we are happy because our teammate can do it and we will handle #11 instead.
   
This is what happen to us now. I am proud to say I created all mess in guiding you through my unorthodox policies. I always have reasons and frankly you don't need to know my reasons at the beginning. When you mature enough (in this game), then you can easily digest what my reasons were. I don't say my reason is the best out there but it surely suit CS well. In what universe this strategy or policy is worse if CS is level 9 clan! Of course we losing so much before but we don't get discourage and keep improving. Now, we often wins because everyone is improving.  

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